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Capture Class
Provides some common methods for capturing and saving Kinect frames to disk.
Inheritance Hierarchy
SystemObject
  LightBuzz.VitruviusCapture

Namespace: LightBuzz.Vitruvius
Assembly: LightBuzz.Vitruvius (in LightBuzz.Vitruvius.dll) Version: 2.0.0.0 (2.0.0.0)
Syntax
public class Capture

The Capture type exposes the following members.

Constructors
  NameDescription
Public methodCapture
Initializes a new instance of the Capture class
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Methods
  NameDescription
Public methodEquals
Determines whether the specified object is equal to the current object.
(Inherited from Object.)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodGetHashCode
Serves as the default hash function.
(Inherited from Object.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public methodStatic memberRotate180
Public methodSave(String, String)
Saves the specified string content to the specified location.
Public methodSave(Texture2D, String)
Captures the specified image source and saves it to the specified location.
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
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See Also