QuaternionEuler Method (Vector3D)
Returns a rotation that rotates Z degrees around the Z axis, X degrees around the X axis, and Y degrees around the Y axis (in that order).
LightBuzz (in LightBuzz.dll) Version: 126.96.36.199 (188.8.131.52)
public static Quaternion Euler(
Public Shared Function Euler (
euler As Vector3D
) As Quaternion
static Quaternion Euler(
static member Euler :
euler : Vector3D -> Quaternion
- Type: LightBuzzVector3D
The vector with the X, Y, and Z degrees of rotation.
The resulting quaternion.