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QuaternionEuler Method (Vector3D)

Returns a rotation that rotates Z degrees around the Z axis, X degrees around the X axis, and Y degrees around the Y axis (in that order).

Namespace:  LightBuzz
Assembly:  LightBuzz (in LightBuzz.dll) Version: (
public static Quaternion Euler(
	Vector3D euler


Type: LightBuzzVector3D
The vector with the X, Y, and Z degrees of rotation.

Return Value

Type: Quaternion
The resulting quaternion.
See Also