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AvateeringUtility Class

A utility class for mapping human bones and joints to Unity bones and joints.
Inheritance Hierarchy
SystemObject
  LightBuzz.VitruviusAvateeringUtility

Namespace:  LightBuzz.Vitruvius
Assembly:  LightBuzz.Vitruvius (in LightBuzz.Vitruvius.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
public static class AvateeringUtility

The AvateeringUtility type exposes the following members.

Fields
  NameDescription
Public fieldStatic memberhumanBodyBoneToJointType
Maps human body bone to joint type as index (normal view).
Public fieldStatic memberhumanBodyBoneToSpecialJointType
Maps the human joints to their Unity-only equivalents.
Public fieldStatic memberhumanBoneList
The human bones.
Public fieldStatic memberjointTypeToFlippedJointType
Maps the human joints to their mirrored equivalents.
Public fieldStatic memberjointTypeToHumanBodyBone
Maps the human joints as indeces to human body bones (normal view).
Public fieldStatic memberspecialHumanBoneList
Additional human bones included only in Unity.
Public fieldStatic memberspecialJointTypeToFlippedSpecialJointType
Maps the human joints to their Unity-only mirrored equivalents.
Public fieldStatic memberspecialJointTypeToHumanBodyBone
Maps the Unity-only joints to their human equivalents.
Public fieldStatic memberspecialJointTypeToJointType
Maps the Unity-only joints to their human mirrored equivalents.
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See Also