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Bone Class

Represents a human bone.
Inheritance Hierarchy
SystemObject
  LightBuzz.VitruviusBone

Namespace:  LightBuzz.Vitruvius
Assembly:  LightBuzz.Vitruvius (in LightBuzz.Vitruvius.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
[SerializableAttribute]
public class Bone

The Bone type exposes the following members.

Properties
  NameDescription
Public propertyOriginalRotation
The original rotation of the bone.
Public propertyTransform
The transform of the bone.
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Methods
  NameDescription
Public methodCalibrateOriginalRotation
Calibrates the original rotation of the bone.
Public methodEquals (Inherited from Object.)
Protected methodFinalize (Inherited from Object.)
Public methodGetHashCode (Inherited from Object.)
Public methodGetType (Inherited from Object.)
Protected methodMemberwiseClone (Inherited from Object.)
Public methodReset
Resets the rotation of the current bone.
Public methodToString (Inherited from Object.)
Public methodUpdate
Updates the rotation of the current bone.
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See Also