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CalculationsAngle Method (Vector3D, Vector3D, Vector3D, Axis, Boolean)

Calculates the angle between the specified vectors around the specified axis and determines whether the angle will be signed/unsigned and big/small.

Namespace:  LightBuzz
Assembly:  LightBuzz (in LightBuzz.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
public static float Angle(
	Vector3D start,
	Vector3D center,
	Vector3D end,
	Axis axis,
	bool signed
)

Parameters

start
Type: LightBuzzVector3D
The start of the angle.
center
Type: LightBuzzVector3D
The center of the angle.
end
Type: LightBuzzVector3D
The end of the angle.
axis
Type: LightBuzzAxis
The axis around which the angle is calculated.
signed
Type: SystemBoolean
True for positive and negative angles. False for positive angles only.

Return Value

Type: Single
The angle (in degrees).
See Also