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QuaternionMultiply Method (Quaternion, Vector3D)

Multiplies the given rotation around the given point.

Namespace:  LightBuzz
Assembly:  LightBuzz (in LightBuzz.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
public static Vector3D Multiply(
	Quaternion rotation,
	Vector3D point
)

Parameters

rotation
Type: LightBuzzQuaternion
The rotation.
point
Type: LightBuzzVector3D
The point.

Return Value

Type: Vector3D
The resulting vector.
See Also